The Picture Roll

Current work in progress of a hallway smashed by a dud-rocket.

After learning a bit about Unity, this is my work in progress of a Warehouse level for an FPS game.
My love of all things Mechwarrior!
The explicit map of the Mech.
Just a fun little castle to practice tiling textures, and mixing multiple UV channels.
The window texture.
My horizontal strip texture.
My seamless brick tiled texture.
My second channel UV layout for the moss.
A fun little airship!
My first character. I learned a ton about workflow with this creation.
My layout for the character.

The Garand.
The Sherman, created for fun.
My first attempt at ZBrush.

A simple Japanese castle.

A Roman Bathhouse.


What would a submarine's bathroom look like?


A mix-mash of a Komodo, and a Bull.
Some studies of the Komodo Dragon and the Bull.





A realistic Hyena.



My take on the Cartoon Network version of the Hyena.







Various gesture drawings from Austin Naked Lunch sponsored by Powerhouse Studios.

Various gesture drawings from Austin Naked Lunch sponsored by Powerhouse Studios.

Various gesture drawings from Austin Naked Lunch sponsored by Powerhouse Studios.



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